@startuml
sprite $tint [48x48/16] {
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}


!define FA_TINT(_alias) ENTITY(rectangle,black,tint,_alias,FA TINT)
!define FA_TINT(_alias, _label) ENTITY(rectangle,black,tint,_label, _alias,FA TINT)
!define FA_TINT(_alias, _label, _shape) ENTITY(_shape,black,tint,_label, _alias,FA TINT)
!define FA_TINT(_alias, _label, _shape, _color) ENTITY(_shape,_color,tint,_label, _alias,FA TINT)
skinparam folderBackgroundColor<<FA TINT>> White
@enduml